July 26 2012
Rationale
Proposed reliefs
General principles
Timeframe
Her Majesty's Treasury has issued a consultation paper(1) on the proposed tax reliefs for the video game, animation and high-end television(2) sectors announced in the 2012 Budget. It is hoped that the consultation process will ensure that the reliefs are as beneficial as possible for the games and television industries, and are properly tailored to those industries. The reliefs are intended to take effect from April 2013, subject to state aid approval. This update summarises the proposed reliefs.
The underlying rationale for the reliefs is that despite the UK television and interactive entertainment industries having a strong history of producing high-quality and internationally acclaimed animation, high-end television and games, there is evidence that many productions are having to move overseas in order to be commercially viable, or in some cases are not being made at all. In the paper the government acknowledges that this could have a significant adverse effect, both culturally and economically, and is contrary to the government's plans to make the United Kingdom the technology centre of Europe.
The government plans to redress this in the proposed legislation, with the following stated aims:
In making its proposals for the reliefs, the government has drawn heavily on the structure of the existing film tax relief, which was introduced in the Finance Act 2006 and has widely been seen as a success in the UK film industry. The paper notes that between 2010 and 2011, the film tax relief provided more than £200 million of support to the film industry, across 190 films.
Animation
Proposal
The paper proposes that a similar form of tax relief should apply to television animation to that currently in place for film, which in effect would provide producers with a payable tax credit.(3) The value of the proposed tax relief is to be determined by ministers, but the paper indicates that it should be similar in generosity to the level of the film tax relief. The value of the tax relief would depend on the programme's budget. For example, under the film tax relief rules, the current value of the film tax relief is:
Under the proposals, 'core expenditure' would cover expenditure directly incurred in the production (including pre and post-production) of the programme, but would exclude ancillary expenditure such as the cost of seeking or servicing finance or the cost of advertising the programme.
Criteria for qualification
In order for a programme to qualify for the animation tax relief, the paper proposes that the following criteria be met:
High-end television
Proposal
The paper proposes that a similar form of tax relief should apply to high-end television drama to that currently in place for film. The value of the relief would be the same as for animation.
Criteria for qualification
In order for a programme to qualify for the high-end television tax relief, the paper proposes that the following criteria be met:
Video games
Proposal
The paper proposes that a similar form of tax relief should apply to video games as that currently in place for film. The value of the relief would be the same as for animation.
Two alternative models – namely, a model structured on the existing UK research and development tax credit, and the video games tax credit model currently available in France – were also considered. However, the government was of the view that the model proposed above, which is similar to that in place for film, is likely to benefit a wider range of companies within the United Kingdom.
The government has also stated in the paper that it is committed to designing a tax relief that works across all video games business models, including the traditional 'product-based' model (eg, console games sold on a physical media) and the more recent 'service-based' model (eg, casual games played via social networks or on mobile phones).
Criteria for qualification
In order for a video game to qualify for the video games tax relief, the paper proposes that the following criteria be met:
The paper sets out the following general principles regarding the reliefs.
Making claims
Under the proposals, claims for tax relief would be made in a similar way to the film tax relief – that is, by way of submission of a tax return for the relevant accounting period (a film need not be complete for a claim to be made). The producer would need to obtain confirmation (probably from the Department for Culture, Media and Sport) that the programme or game will pass the cultural test before a claim is made. The remainder of the process would be largely self-assessed, although the paper anticipates that in some cases, companies may wish to seek advance clearance where there is tax uncertainty.
Other tax reliefs
Producers would be unable to claim for one of the proposed tax reliefs and also benefit from any other tax relief (eg, film tax relief or research and development tax credits). If a programme or game qualifies for more than one relief, it will be up to the producer to decide which is more beneficial.
Separate trade
As with film tax relief, the paper suggests that for the purposes of the tax relief, each programme or game will be treated as a separate trade, with separate profits and losses from other projects.
The government is inviting responses to the paper until September 10 2012. It will confirm the design of the reliefs and publish draft legislation in Autumn 2012.(9)
For further information on this topic please contact Alan Moss, Sarah Pons or Michael Lister at Harbottle & Lewis LLP by telephone (+44 20 7667 5000), fax (+44 20 7667 5100) or email (alan.moss@harbottle.com, sarah.pons@harbottle.com or michael.lister@harbottle.com).
Endnotes
(1) The paper was published in June 2012 and is available at www.hmtreasury.gov.uk/d/consult_creative_sector_tax_reliefs_180612.pdf. Responses can be submitted until September 10 2012 (including by email to creativesectortaxreliefsconsultation@hmtreasury.gsi.gov.uk).
(2) For the purpose of the consultation, the term 'high-end television' broadly means high-quality television drama costing £1 million or more for each hour of running time.
(3) Annex A of the paper contains a detailed description of how the film tax relief works.
(4) 'UK expenditure' means core expenditure on goods or services that are used or consumed in the United Kingdom.
(5) 'Core expenditure' means production expenditure on pre-production, principal photography and post-production of the film.
(6) For this purpose, 'co-production' means where two different companies produce animated content, rather than where they co-finance the content.
(8) In France, a 'video game' is defined as:
"Leisure software made available to the public on a physical medium or online and incorporating elements of artistic and technological creation; the latter cover not only PC and console video games but also mobile games, on-line games for one or more players, educational or edutainment software and, provided that they incorporate sufficient interactivity and creativity, cultural CD-ROMs."
(9) Annex D of the paper sets out the planned timetable for implementation of the reliefs.
Comment or question for author
ILO provides online commentaries as specialist Legal Newsletters. Written in collaboration with over 500 of the world's leading experts and covering more than 100 jurisdictions, it delivers individually requested information via email to an influential global audience of law firm partners and international corporate counsel. Please click here to register for the service.
The materials contained on this website are for general information purposes only and are subject to the disclaimer.
ILO is a premium online legal update service for major companies and law firms worldwide. In-house corporate counsel and other users of legal services, as well as law firm partners, qualify for a free subscription. Register at www.iloinfo.com.
Alan Moss
Sarah Pons
Michael Lister